Motorcycle: Ferrow
Ferrow was built in Houdini using real prototype references with Modeler for Houdini, SoftBoolean, and Exorside Quad Remesher plugins.

Ferrow was built in Houdini using real prototype references with Modeler for Houdini, SoftBoolean, and Exorside Quad Remesher plugins.

The model was converted to USD inside from the object context and exported for texturing in Substance Painter.

The model was converted to USD inside from the object context and exported for texturing in Substance Painter.

The bike rig was made entirely in Houdini with KineFX and APEX.

The bike rig was made entirely in Houdini with KineFX and APEX.

The steering uses APEX Selection sets so the handlebars naturally follow the character’s hands.

The steering uses APEX Selection sets so the handlebars naturally follow the character’s hands.

Special logic was added for shock absorber squash and stretch, moving chain links, and tire deformation.

Special logic was added for shock absorber squash and stretch, moving chain links, and tire deformation.

A motion path shows the bike’s planned movement.

A motion path shows the bike’s planned movement.

Ferrow is a unique name that blends three words: “Ferrum”, meaning iron in Latin; “Shadow”, as Night Echo’s bound companion; and “Arrow”, for its incredible speed.
-
Houdini Plugins: Modeler for Houdini, Soft Booleans, Exorside Quad Remesher.

More artwork